Nick Reed - Project Lead & Producer
ART TEAM
Andrew Raabe - Art Lead & 3D Artist
Justin Roses - Art Lead & 3D Artist
Christian Martinez - World Assets
Jon Ellis - World Assets & Animations
Brandi Setinc - British/German units
Chris Guzman - UI/buttons & 2D Artwork
Joe Keigher - German/British Assets
Angel Alaniz - German Tank
Zachary Reiling - 3D Artist
DESIGN TEAM
Eric Dutton -Design Lead
Tyler Bason - Lead Level Designer
Donald Schepis - Level Design
Quincey Corning - Units & Animations
Randall Fitisone - Associate Producer & Admin Lead
Robert Flad - Particle Effects & Set Design
Eduardo Castaneda - GUI Design
PROGRAMMING TEAM
Trevor Berninger - Programming Lead
John Wisniewski - Movement & Programming Guru
Patrick Arbaseck - Camera & Navigational Mesh
Garrett Reuscher - Resources & Base Units
Caleb Carpenter - GUI & Base Units
Ian Reason - Enemy AI
Alex Xavier - Enemy AI & Movement
Barret Gaylor - Weapons & Technical Documentation
ART TEAM
Andrew Raabe - Art Lead & 3D Artist
Justin Roses - Art Lead & 3D Artist
Christian Martinez - World Assets
Jon Ellis - World Assets & Animations
Brandi Setinc - British/German units
Chris Guzman - UI/buttons & 2D Artwork
Joe Keigher - German/British Assets
Angel Alaniz - German Tank
Zachary Reiling - 3D Artist
DESIGN TEAM
Eric Dutton -Design Lead
Tyler Bason - Lead Level Designer
Donald Schepis - Level Design
Quincey Corning - Units & Animations
Randall Fitisone - Associate Producer & Admin Lead
Robert Flad - Particle Effects & Set Design
Eduardo Castaneda - GUI Design
PROGRAMMING TEAM
Trevor Berninger - Programming Lead
John Wisniewski - Movement & Programming Guru
Patrick Arbaseck - Camera & Navigational Mesh
Garrett Reuscher - Resources & Base Units
Caleb Carpenter - GUI & Base Units
Ian Reason - Enemy AI
Alex Xavier - Enemy AI & Movement
Barret Gaylor - Weapons & Technical Documentation